Do you want to design experiences with a wow effect? Turn your story into experiences in healthcare, for example, for the entertainment and TV world, the gaming industry and museums?
In the new Immersive Experiences course, you will learn how to combine the latest technology with the real world to immerse users in an immersive experience. Think of a virtual set at a big musical in the theatre. A shop window that comes to life. An interactive game for companies. Or a simulation for training courses. Just where your interests lie. These specialists who can both design and create are in great demand.
The first year of the programme is a broad orientation year, which introduces you to all disciplines. From year 2, you can deepen your knowledge in the field of immersive designer or immersive technician.
Study evenings
A study evening is an evening where you are introduced to our school and MBO programmes. A study evening is organised on a smaller scale than an open day. Our study choice evenings take place on: 19 May 2026.
Cluster
Design Media & Technology
Training duration and level
4 years
Level 4
Location
Eindhoven
Admission requirements
Minimum diploma vmbo-kaderberoepsgerichte leerweg
Transition certificate from havo 3 to 4
Diploma
Immersive designer (crebo 27079)
Immersive technician (crebo 27080)





What do I make?
As an Immersive experiences student, you will learn to create experiences for different applications and platforms. Think of virtual productions that combine the digital and real worlds. For example: a virtual escaperoom, a fashion show with holograms or an art installation in a museum. You can also work on film productions using new media such as real-time 3D. For companies, for example, you develop virtual training rooms to learn how to work with complicated machines, and in hospitals it is used for practising operations. Or a game for the entertainment industry.
What do I learn?
During the programme, you will not only learn to work with a wide range of interactive techniques, but you will also learn to tell a catchy story. Therefore, knowledge of psychology, colour theory and storytelling is also important. You will develop your ideas for your application and always put yourself in the user’s shoes to create a good experience. To realise your concept, you will use 3D interactive software (Unreal Engine and Blender), among others. You will also work with, for example, room sensors (physical computing) to develop interaction in space. You don’t just sit behind your laptop, but regularly go on excursions and work with other students on challenges for real companies. Besides vocational subjects, the programme also includes Dutch, English, maths and citizenship.
Outflow directions:
Immersive designer
As an immersive designer, you create designs for immersive experiences and convert concepts into visual and interactive elements. You empathise with the user and focus on storytelling and the intended psychological effects.
Immersive technician
As an immersive technician, you are particularly technically oriented and interested in the latest technologies for immersive experiences. The immersive technician converts immersive experience designs into interactive and multisensory products that are programmed, installed, connected, tested and maintained.
Where do I do my internship?
You will do your traineeship at leading companies throughout the Netherlands. From the Mediapark in Hilversum to a design studio in Eindhoven. You will work in a team of specialists to devise and realise immersive experiences for real clients. Think of a game studio, software company, audiovisual company, amusement park, museum or marketing agency. You will put the knowledge you have into practice and learn from your colleagues in the field of technology, design and user experiences to build impressive experiences.
What can I do after SintLucas?
There is high demand for immersive specialists in various fields. After your studies, you can work for various companies in the creative and technology sector. Besides companies specialising in the realisation of immersive experiences, you can also work for architectural firms, media companies, game studios and event organisations. For example, as an immersive designer, VR developer or technician in the field of physical computing. If you prefer to work for yourself, there are also many opportunities for freelancers to get involved in projects. If you prefer to continue studying, you can opt for a higher vocational programme in the field of, for example, interactive media, game design, game development or spatial design.
What should I be able to do and like?
Developing and building immersive experiences requires a team of professionals from different fields. You are therefore a team player who enjoys working with, for example, audiovisual designers, software developers, media designers and spatial designers. Naturally, you are curious about new technologies and their use and enjoy delving into complex issues with a large dose of creativity. Finally, you are flexible, a go-getter and someone who enjoys learning and experimenting.
How does application and admission work?
You apply from 31 October 2025 (09.00) via our website for the programme of your choice. After your application, you will receive an invitation for a matching interview at SintLucas. During an interview with a teacher and student from the study programme of your choice, we will check together whether you and SintLucas are a match. Above all, we have an open and relaxed conversation, so you can make a good study choice. In preparation for the interview, you can bring (creative) work with you. It is also possible to make an assignment. After the interview, you will receive a study advice. This advice can be positive (we think you fit in with SintLucas and the study programme) or negative (we think another school and study programme would suit you better). Even with a negative recommendation, you are admissible at SintLucas. We trust that you will make a good study choice with our advice. Read more about application and admission here.
If you have a question about this, please send an e-mail to aanmelding@sintlucas.nl.
Study Structure Immersive Experience
Central focus: what does an experience entail? In the first year, you will get acquainted with the broad field, ranging from analogue to digital, and from physical to online. You will receive assignments across the full spectrum, divided over four periods. You start by jointly developing a haunted house, low-tech and focused on construction and experience. From there, you work towards a VR production that creates a sense of coziness and comfort during the dark days, fully digital but with limited interaction. Next, you develop a prototype of an escape room that combines physical elements and interactivity, where storytelling plays an important role. In the final period, you work on an interactive game using, among other things, a Makey Makey kit
Central focus: developing professional skills and choosing between technology or design.
In the second year, you will dive deeper into professional skills, and the assignments will have a longer duration. The year starts with a Virtual Production project lasting half a year, in which you create an experience from start to finish in the form of an interactive TV show. During this period, you will also choose between the technology and design tracks. Technicians will mainly focus on the backend and interaction, while designers concentrate on aspects such as the visual appearance of scenes and the props required. The second half of the year consists of real assignments, challenges pitched by companies, as preparation for the internship in year 3.
Phase 3 consists of two internship periods, each lasting half a school year. The first internship takes place at the beginning of the third year, and the second at the end of the fourth year. During your internships, you gain practical work experience: initially mainly to learn, and during the second internship as an active member within a company. In the year between the internships, you work on various projects and deepen your knowledge through targeted training. This period also includes your assessments. You will use your work from this phase and your internships to demonstrate that you have reached the level of a starting professional.



